Advanced Canine Manners – Wednesday 4:15pm – Winnie Radolan


  • Week 2
     March 11, 2026
     4:15 PM - 5:15 PM
  • Week 3
     March 18, 2026
     4:15 PM - 5:15 PM
  • Week 4
     March 25, 2026
     4:15 PM - 5:15 PM
  • Week 5
     April 1, 2026
     4:15 PM - 5:15 PM
  • Week 6
     April 8, 2026
     4:15 PM - 5:15 PM

For dogs who have completed Basic Canine Manners (or passed an equivalent proficiency evaluation). ACM will focus on more advanced at-home manners skills. This class emphasizes delayed food rewards, calm behavior near strangers and other dogs, and proficiency in manners skills with distractions present, distracted recalls, leave it (when something is dropped), and more loose (more…)

Advanced Canine Manners – Friday 11:30am – Winnie Radolan


  • Week 2
     March 13, 2026
     11:30 AM - 12:30 PM
  • Week 3
     March 20, 2026
     11:30 AM - 12:30 PM
  • Week 4
     March 27, 2026
     11:30 AM - 12:30 PM
  • Week 5
     April 3, 2026
     11:30 AM - 12:30 PM
  • Week 6
     April 10, 2026
     11:30 AM - 12:30 PM

For dogs who have completed Basic Canine Manners (or passed an equivalent proficiency evaluation). ACM will focus on more advanced at-home manners skills. This class emphasizes delayed food rewards, calm behavior near strangers and other dogs, and proficiency in manners skills with distractions present, distracted recalls, leave it (when something is dropped), and more loose (more…)

Advanced Canine Manners – Saturday 3:00pm – Winnie Radolan


  • Week 2
     March 14, 2026
     3:00 PM - 4:00 PM
  • Week 3
     March 21, 2026
     3:00 PM - 4:00 PM
  • Week 4
     March 28, 2026
     3:00 PM - 4:00 PM
  • Week 5
     April 4, 2026
     3:00 PM - 4:00 PM
  • Week 6
     April 11, 2026
     3:00 PM - 4:00 PM

For dogs who have completed Basic Canine Manners (or passed an equivalent proficiency evaluation). ACM will focus on more advanced at-home manners skills. This class emphasizes delayed food rewards, calm behavior near strangers and other dogs, and proficiency in manners skills with distractions present, distracted recalls, leave it (when something is dropped), and more loose (more…)